Cloud Giant by Mariana Ruiz Villarreal
Illustration by Mariana Ruiz Villarreal, Public Domain

Cloud Giant

is a Giant

Members:



5e

   NG   
         
   NE   

D&D 5 facts

  • Size: Huge
  • Type: Giant
  • CR: 9
 

D&D 5 sources

 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

   NG   
         
   NE   

Pathfinder facts

  • CR: 11
  • XP: 12,800
  • Size: Huge
  • Type: Humanoid
  • Tags: giant
  • Initiative: +1
  • Senses: low-light vision, scent
  • AC: 25, touch 9, flat-footed 24 (+4 armor, +1 Dex, +12 natural, –2 size)
  • HP: 168 (16d8+96)
  • Saves: Fort +16, Ref +6, Will +10
  • Speed: 50 ft.
  • Melee: morningstar +22/+17/+12 (4d6+18) or 2 slams +22 (2d6+12)
  • Space: 15 ft.
  • Reach: 15 ft.
  • Abilities: Str 35, Dex 13, Con 23, Int 12, Wis 16, Cha 12
  • Attacks: Base Atk +12; CMB +26; CMD 37
  • Feats: Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved Overrun, Intimidating Prowess, Iron Will, Power Attack
  • Skills: Climb +19, Craft (any one) +10, Diplomacy +9, Intimidate +26, Perception +17, Perform (string instruments) +8
  • Languages: Common, Giant
  • Organization: solitary, gang (2–5), family (2–5 plus 35% noncombatants plus 1 sorcerer or cleric of 4th–7th level and 2–5 griffons), or tribe (6–20 plus 1 sorcerer or cleric oracle of 7th–12th level and 2–5 griffons)
  • Treasure: standard (chain shirt, morningstar, other treasure)
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Giant
  • Tags: Air
  • Size: Huge
  • CR: 11
 

D&D 3.5 sources

 

   NG   
         
   NE   

D&D 3.0 facts

  • Abilities: Str 35, Dex 13, Con 23, Int 12, Wis 12, Cha 13
  • AC: 21 (-2 size, +1 Dex, +12 natural)
  • Advancement: By character class
  • Attacks: Gargantuan morningstar +22/+17/+12 melee; or rock +12/+7/+2 ranged
  • CR: 11
  • Damage: Gargantuan morningstar 4d6+18; or rock 2d8+12
  • HD: 17d8+102 (178)
  • Initiative: +1 (Dex)
  • Organization: Solitary, gang (2-4), family (2-4 plus 35% noncombatants plus 1 sorcerer or cleric of 4th-7th plus 2-5 griffons or 2-8 dire lions), or band (6-9 plus 1 sorcerer or cleric of 4th-7th level plus 2-5 griffons or 2-8 dire lions)
  • Qualities: Rock catching, scent
  • Reach: 10 ft. by 10 ft./15 ft.
  • Saves: Fort +16, Ref +6, Will +6
  • Size: Huge
  • Skills: Cloud giants have EHD as though they were large creatures.
  • Speed: 50 ft.
  • Tag: Air
  • Terrain: Temperate and warm mountains and aquatic
  • Treasure: Standard coins; double goods; standard items
  • Type: Giant
 
 



1e

         
   TN   
         

BLUEHOLME facts

     

    BLUEHOLME sources

     
     

     

    First BD&D sources

     
     



    0e

        N    

    S&W facts

    • AC: [17] – plate mail [11]
    • Attacks: weapon (6d6) or fist (1d6)
    • HD: 13
    • HDE: 13
    • Move: 5 (7 unarmored)
    • Special: Hurl boulders
    • XP: 2300
     
     

    OD&D facts

    • HD: 12+2
    • Size: 20 ft
     

    OD&D sources